All Simple Keys Locations & Uses

Find all 4 Simple Keys and unlock hidden areas throughout Pharloom

4 Total Keys
4 Locked Doors
Some Cost Rosaries
Help NPCs

Simple Keys Overview

Simple Keys are special items that unlock ornate doors throughout Pharloom, revealing hidden areas, valuable rewards, and opportunities to help trapped NPCs. Some require purchase, others must be found.

Complete Video Guide

Watch this complete guide to all Simple Key locations and uses, then read the detailed breakdown below

Simple Keys Quick Reference

Key Locations:

Bone Bottom - Pebb (500 Rosaries)
Choral Chambers - Jubilana (650 Rosaries)
Sinner's Road - Defeat Roachkeeper
Sands of Karak - Corpse on bench

Unlockable Areas:

Mosshome ↔ Wormways connection
Deep Docks hidden area
High Halls in Citadel
Green Prince's cell (Sinner's Road)

Simple Key Locations

Simple Key #1: Bone Bottom

NPC: Pebb the Vendor

The first Simple Key is the easiest to find. Pebb is a vendor located right in the middle of Bone Bottom settlement - you literally can't miss him.

Cost: 500 Rosaries

Tips for Early Game:
  • • Farm Rosaries from enemies in The Marrow
  • • Complete early quests for Rosary rewards
  • • Consider this the "practice" key for beginners
  • • Pebb also sells Mask Shards for health upgrades
Location Details:
  • Region: Bone Bottom (central area)
  • Landmark: Main vendor stall
  • Availability: Always available
  • Note: Stock up on Rosaries before visiting

Simple Key #2: Choral Chambers (Songclave)

Requires: Wandering Merchant Quest

This Simple Key requires completing a rescue quest first. Jubilana won't appear in Songclave until you complete specific steps.

Step-by-Step Quest Guide:

1

Visit Songclave/First Shrine: Go to the bulletin board and interact with it to get the "Wandering Merchant" quest

2

Rescue Jubilana: Travel to Choral Chambers and find the left side tower. Jubilana is trapped inside - free her from her predicament

3

Return to Songclave: Jubilana will now appear as a vendor. Purchase the Simple Key for 650 Rosaries

Cost: 650 Rosaries (more expensive than Pebb's key)

Simple Key #3: Sinner's Road

Combat Required: Defeat Roachkeeper

This Simple Key requires combat skills and platforming prowess. You'll need to reach a dangerous area and defeat a challenging enemy.

Getting to Sinner's Road:

1. Start in Greymoor: Find the elevator near the Halfway House inn

2. Elevator Ride: Activate and ride the elevator to the very top

3. Platforming Challenge: Pogo and dash across the gap, continue climbing upward

4. Enter Sinner's Road: Take the top-right exit to enter this hazardous zone

Sinner's Road Dangers:

  • Grimy Water: Filled with maggots, drains stamina
  • Stamina Loss: Wading reduces stamina until you rest
  • Roachkeeper: Tough enemy in top-right section
  • Preparation: Bring healing items and full health

Reward: Defeat the Roachkeeper to claim the Simple Key

Simple Key #4: Sands of Karak

Requires: Clawline Grapple

The final Simple Key is hidden in a unique exploration area with special mechanics. You'll need the Clawline Grapple ability to access this location.

Access Route:

1. Find Pinstress NPC: Located in the Blasted Sands region

2. Use Clawline Grapple: Grapple to reach the hidden exit at the top

3. Enter Sands of Karak: A unique area with seed-growing mechanics

Required Ability:

Clawline Grapple - Essential for accessing the area

Unique Area Mechanics:

  • Seed Growth: Cause seeds to grow into tree branches
  • Temporary Platforms: Branches disappear after a few seconds
  • Pogo Surfaces: Use branches for advanced movement
  • Spiked Obstacles: Some destructible objects deal damage

Simple Key Location: Far-right section, on a corpse sitting on a bench

Navigation Tips:
  • • Plan your route carefully due to temporary platforms
  • • Move quickly between seed activations
  • • Watch for spiked obstacles that can be destroyed
  • • The corpse with the key is clearly visible on the bench

Where to Use Simple Keys

Door #1: Mosshome ↔ Wormways Connection

Connection Path

This Simple Key unlocks a direct connection between Mosshome and Wormways, creating a valuable shortcut for faster travel between these areas.

Benefit: Permanent fast travel shortcut

How to Access:
  1. Travel to the Mosshome section with an elevator
  2. Use dash or pogo maneuver to cross the gap
  3. Find the ornate door blocking the path
  4. Use a Simple Key to unlock permanent access

Recommendation: Early unlock for exploration efficiency

Door #2: Deep Docks Hidden Area

Massive Hidden Area

This ornate door hides one of the largest secret areas in the game, packed with valuable rewards, items, and environmental challenges.

Location Details:
  • Position: Below the room with bench and vendor NPC
  • Door Type: Ornate, requires Simple Key
  • Area Size: Massive with multiple sub-areas
Recommended Abilities:
  • Clawline Grapple (Essential)
  • Faydown Cloak (Double Jump)
  • Multiple Mask Shards (Health upgrades)
  • Healing items for environmental hazards

Important: This area contains significant environmental hazards. Come prepared with healing items and upgraded abilities for the best experience.

Door #3: High Halls in Citadel

Complex Navigation Required

Reaching this Simple Key door requires extensive navigation through the Citadel. It's located in a strategic position connecting multiple important areas.

Strategic Importance:
  • • Connects to Choral Chambers
  • • Near tube elevator system
  • • Close to main quest objectives
  • • Gateway to advanced areas
Navigation Guide:

1. Enter Citadel: Access the main Citadel area

2. Find High Halls: Located in top-left portion of entire Citadel

3. Take the Long Route: Navigate around until you reach the bottom area

4. Use Simple Key: Unlock the ornate door at the connection point

Door #4: Green Prince's Cell (Sinner's Road)

NPC Rescue Mission

Use your fourth Simple Key to help a caged NPC. The Green Prince has been imprisoned and needs your assistance to escape.

Rescue Process:

1. Navigate Dangers: Glide/float past spikes and hazards

2. Find the Cell: Located in one of the earlier rooms in Sinner's Road

3. Use Simple Key: Unlock the Green Prince's cell door

4. Receive Thanks: The Green Prince expresses gratitude and leaves

Act 3 Connection

The Green Prince plays a significant role in late-game content. Rescuing him early impacts later story developments.

Important: You must unlock Act 3 to see the Green Prince again

Moral Reward:

This use provides narrative satisfaction and impacts the story, even if the immediate gameplay benefits aren't apparent.

Simple Keys Strategy Guide

Optimal Collection Order:

1st Priority: Bone Bottom (Pebb) - Easiest and cheapest

2nd Priority: Mosshome/Wormways door - Immediate travel benefit

3rd Priority: Choral Chambers (Jubilana) - Complete quest chain

4th Priority: Deep Docks door - Major exploration area

Important Considerations:

Rosary Farming: You need 1,150 total Rosaries for vendor keys

Combat Prep: Sinner's Road key requires defeating a tough enemy

Ability Gates: Sands of Karak requires Clawline Grapple

Story Impact: Green Prince rescue affects Act 3 content